An interactive benchmark, perfect for testing the performance for a model based application.
C++14 compiled for ARMv8-A
Metal 2 on iOS
Vulkan on Android
Rendering at native resolution with 4x multi-sampling
REALISTIC REFLECTIONS AND ANIMATIONS
Stunning high-end graphics present themselves across Orbital Flight. Enjoy the realistic ocean rendering and the cloud layers to the inner core layers and day/night animations.
BENCHMARK YOUR DEVICE
Orbital Flight is a visual benchmark based on real world content. Orbital Flight enables performance measurement of mobile devices using CPU and GPU targeted performance metrics. This version has been built with the Universe engine using Metal, Vulkan and multithreading.
Benchmark Mode takes a set path through the experience to ensure consistent tests across devices and run throughs. Once finished the Benchmark Mode displays information about your device and provides performance measurements.
ON-SCREEN AND OFF-SCREEN BENCHMARKS
While on-screen Benchmark Mode is limited to your device’s native resolution, with off-screen Benchmark Mode you can test performance across a range of resolutions. This makes it easier to compare devices for performance in the same conditions. You can also test how your device would perform if it were to output to a 4k TV for example.
At the end of the Benchmark Mode you will be presented with a full report on your device and its performance in the Orbital Flight Benchmark. The report contains;
Average FPS (Frames Per Second)
SCORES, DETAILED CHARTS, LISTS, RANKINGS AND MORE
All available via the Results section.
GET IN-DEPTH ANALYSIS
Orbital Flight is able to provide In-depth technical performance metrics to give you the data you need to understand how your phone and tablet devices stand up over the course of the benchmark. See detailed charts, lists and rankings in the results section.
CPU & GPU Frame Times